About the talk
How can you make your own narrative “Trojan horse” for social commentary? This workshop offers quick tips and examples for creating impactful commentary through cute and approachable projects. It is intended for people working across visual and gameplay development, including game designers and developers, visual and concept artists, 2D and 3D artists, multimedia and graphic designers, animators and solo developers.
Speaker
Esthefania Morantes
Master’s Student, Master of Animation, Games and Interactivity · RMIT University
Esthefania is a game designer focused on narrative-driven interactive experiences with a personal and social-commentary lens. While completing her master's studies at RMIT University, she is developing cosy-looking games with fast-moving gameplay and deep messages intended to feel warm and nostalgic.