Tooling Around: The Art of Making Things That Make Games Easier to Make

Digital 5:00pm 30 min

Spending five days saving five minutes—or shaping your next five years? Tooling Around chronicles the impact of investing in purpose-built tools for long-term projects, with case studies covering linear sequencing, hitbox authoring, game-flow management and project-wide scene mapping.

Speaker

Adam Younis

Adam Younis

Director · Uppon Hill

Adam Younis is a game developer based in Sydney, best known for creating educational content about game production, art and design. His Twitch and YouTube channels feature tutorials, development logs and game-development tips, with a focus on pixel art and 2D games.